#include "displayapp/widgets/StatusIcons.h" #include "displayapp/screens/Symbols.h" using namespace Pinetime::Applications::Widgets; StatusIcons::StatusIcons(Controllers::Battery& batteryController, Controllers::Ble& bleController) : batteryController {batteryController}, bleController {bleController} { } void StatusIcons::Create() { container = lv_cont_create(lv_scr_act(), nullptr); lv_cont_set_layout(container, LV_LAYOUT_ROW_TOP); lv_cont_set_fit(container, LV_FIT_TIGHT); lv_obj_set_style_local_pad_inner(container, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 5); lv_obj_set_style_local_bg_opa(container, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP); bleIcon = lv_label_create(container, nullptr); lv_label_set_text_static(bleIcon, Screens::Symbols::bluetooth); batteryPlug = lv_label_create(container, nullptr); lv_label_set_text_static(batteryPlug, Screens::Symbols::plug); batteryIcon.Create(container); lv_obj_align(container, nullptr, LV_ALIGN_IN_TOP_RIGHT, 0, 0); } void StatusIcons::Update() { powerPresent = batteryController.IsPowerPresent(); if (powerPresent.IsUpdated()) { lv_obj_set_hidden(batteryPlug, !powerPresent.Get()); } batteryPercentRemaining = batteryController.PercentRemaining(); if (batteryPercentRemaining.IsUpdated()) { auto batteryPercent = batteryPercentRemaining.Get(); batteryIcon.SetBatteryPercentage(batteryPercent); } bleState = bleController.IsConnected(); bleRadioEnabled = bleController.IsRadioEnabled(); if (bleState.IsUpdated() || bleRadioEnabled.IsUpdated()) { lv_obj_set_hidden(bleIcon, !bleState.Get()); } lv_obj_realign(container); }