#pragma once #include #include #include namespace Pinetime { namespace System { struct DummyMonitor {}; struct FreeRtosMonitor {}; template class SystemMonitor { public: SystemMonitor() = delete; }; template<> class SystemMonitor { public: void Process() const {} }; template<> class SystemMonitor { public: void Process() const { if(xTaskGetTickCount() - lastTick > 10000) { NRF_LOG_INFO("---------------------------------------\nFree heap : %d", xPortGetFreeHeapSize()); auto nb = uxTaskGetSystemState(tasksStatus, 10, nullptr); for (uint32_t i = 0; i < nb; i++) { NRF_LOG_INFO("Task [%s] - %d", tasksStatus[i].pcTaskName, tasksStatus[i].usStackHighWaterMark); if (tasksStatus[i].usStackHighWaterMark < 20) NRF_LOG_INFO("WARNING!!! Task %s task is nearly full, only %dB available", tasksStatus[i].pcTaskName, tasksStatus[i].usStackHighWaterMark * 4); } lastTick = xTaskGetTickCount(); } } private: mutable TickType_t lastTick = 0; mutable TaskStatus_t tasksStatus[10]; }; } }