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path: root/src/displayapp/screens/Modal.h
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#pragma once

#include "Screen.h"
#include <lvgl/src/lv_core/lv_style.h>
#include <lvgl/src/lv_core/lv_obj.h>
#include <components/ble/NotificationManager.h>
#include <components/ble/AlertNotificationService.h>

namespace Pinetime {
  namespace Applications {
    namespace Screens {

      class Modal : public Screen{
        public:
          Modal(DisplayApp* app);
          ~Modal() override;


          void NewNotification(Pinetime::Controllers::NotificationManager &notificationManager, Pinetime::Controllers::AlertNotificationService* alertService);
          void Show(const char* msg, const char *btns[]);
          void Hide();

          bool Refresh() override;
          bool OnButtonPushed() override;

          static void mbox_event_cb(lv_obj_t *obj, lv_event_t evt);
        private:
          void OnEvent(lv_obj_t *event_obj, lv_event_t evt);

          Pinetime::Controllers::AlertNotificationService* alertNotificationService = nullptr;

          std::string positiveButton;
          std::string negativeButton;

          lv_style_t modal_style;
          lv_obj_t *obj;
          lv_obj_t *mbox;
          lv_obj_t *info;
          bool running = true;
          bool isVisible = false;

      };
    }
  }
}