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-rw-r--r--hb.c107
1 files changed, 107 insertions, 0 deletions
diff --git a/hb.c b/hb.c
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index 0000000..bacec05
--- /dev/null
+++ b/hb.c
@@ -0,0 +1,107 @@
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+#include <X11/Xft/Xft.h>
+#include <X11/cursorfont.h>
+#include <hb.h>
+#include <hb-ft.h>
+
+#include "st.h"
+#include "hb.h"
+
+#define FEATURE(c1,c2,c3,c4) { .tag = HB_TAG(c1,c2,c3,c4), .value = 1, .start = HB_FEATURE_GLOBAL_START, .end = HB_FEATURE_GLOBAL_END }
+
+hb_font_t *hbfindfont(XftFont *match);
+
+typedef struct {
+ XftFont *match;
+ hb_font_t *font;
+} HbFontMatch;
+
+static int hbfontslen = 0;
+static HbFontMatch *hbfontcache = NULL;
+
+/*
+ * Poplulate the array with a list of font features, wrapped in FEATURE macro,
+ * e. g.
+ * FEATURE('c', 'a', 'l', 't'), FEATURE('d', 'l', 'i', 'g')
+ */
+hb_feature_t features[] = { };
+
+void
+hbunloadfonts()
+{
+ for (int i = 0; i < hbfontslen; i++) {
+ hb_font_destroy(hbfontcache[i].font);
+ XftUnlockFace(hbfontcache[i].match);
+ }
+
+ if (hbfontcache != NULL) {
+ free(hbfontcache);
+ hbfontcache = NULL;
+ }
+ hbfontslen = 0;
+}
+
+hb_font_t *
+hbfindfont(XftFont *match)
+{
+ for (int i = 0; i < hbfontslen; i++) {
+ if (hbfontcache[i].match == match)
+ return hbfontcache[i].font;
+ }
+
+ /* Font not found in cache, caching it now. */
+ hbfontcache = realloc(hbfontcache, sizeof(HbFontMatch) * (hbfontslen + 1));
+ FT_Face face = XftLockFace(match);
+ hb_font_t *font = hb_ft_font_create(face, NULL);
+ if (font == NULL)
+ die("Failed to load Harfbuzz font.");
+
+ hbfontcache[hbfontslen].match = match;
+ hbfontcache[hbfontslen].font = font;
+ hbfontslen += 1;
+
+ return font;
+}
+
+void hbtransform(HbTransformData *data, XftFont *xfont, const Glyph *glyphs, int start, int length) {
+ Rune rune;
+ ushort mode = USHRT_MAX;
+ unsigned int glyph_count;
+ int i, end = start + length;
+
+ hb_font_t *font = hbfindfont(xfont);
+ if (font == NULL)
+ return;
+
+ hb_buffer_t *buffer = hb_buffer_create();
+ hb_buffer_set_direction(buffer, HB_DIRECTION_LTR);
+
+ /* Fill buffer with codepoints. */
+ for (i = start; i < end; i++) {
+ rune = glyphs[i].u;
+ mode = glyphs[i].mode;
+ if (mode & ATTR_WDUMMY)
+ rune = 0x0020;
+ hb_buffer_add_codepoints(buffer, &rune, 1, 0, 1);
+ }
+
+ /* Shape the segment. */
+ hb_shape(font, buffer, features, sizeof(features)/sizeof(hb_feature_t));
+
+ /* Get new glyph info. */
+ hb_glyph_info_t *info = hb_buffer_get_glyph_infos(buffer, &glyph_count);
+ hb_glyph_position_t *pos = hb_buffer_get_glyph_positions(buffer, &glyph_count);
+
+ /** Fill the output. */
+ data->buffer = buffer;
+ data->glyphs = info;
+ data->positions = pos;
+ data->count = glyph_count;
+}
+
+void hbcleanup(HbTransformData *data) {
+ hb_buffer_destroy(data->buffer);
+ memset(data, 0, sizeof(HbTransformData));
+}