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authorJF <jf@codingfield.com>2020-06-19 22:20:12 +0200
committerJF <jf@codingfield.com>2020-06-19 22:20:12 +0200
commit3dfba0b90d8549d17a2aa4d228f31fbdcf803e70 (patch)
tree5b697d7895791252bfe2e12aadb7e6cbf086714b
parentb8f9d706673769b43c390eef1b34bb589da6643b (diff)
Update BLE status when BLE is connected.
-rw-r--r--src/Components/Ble/NimbleController.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Components/Ble/NimbleController.cpp b/src/Components/Ble/NimbleController.cpp
index 8c4675b7..561dbce4 100644
--- a/src/Components/Ble/NimbleController.cpp
+++ b/src/Components/Ble/NimbleController.cpp
@@ -180,8 +180,8 @@ int NimbleController::OnGAPEvent(ble_gap_event *event) {
StartAdvertising();
bleController.Disconnect();
} else {
- //bleController.Connect();
- //systemTask.PushMessage(Pinetime::System::SystemTask::Messages::BleConnected);
+ bleController.Connect();
+ systemTask.PushMessage(Pinetime::System::SystemTask::Messages::BleConnected);
connectionHandle = event->connect.conn_handle;
// Service discovery is deffered via systemtask
}