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authorJF <jf@codingfield.com>2020-10-19 21:46:41 +0200
committerJF <jf@codingfield.com>2020-10-19 21:46:41 +0200
commit55427d83b87960903cd6213ac9c73e694ee547bd (patch)
tree11604c13579de52016ca1b490ca212e016fd1916 /src/displayapp/screens/Notifications_swscroll.h
parent28bc4344193cda2936ff0f69ae51aa79a7840998 (diff)
[WIP] Add new notification UI that use HW scrolling effects. Both notification apps are available in the menu, we can compare them.
Diffstat (limited to 'src/displayapp/screens/Notifications_swscroll.h')
-rw-r--r--src/displayapp/screens/Notifications_swscroll.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/displayapp/screens/Notifications_swscroll.h b/src/displayapp/screens/Notifications_swscroll.h
new file mode 100644
index 00000000..48960797
--- /dev/null
+++ b/src/displayapp/screens/Notifications_swscroll.h
@@ -0,0 +1,36 @@
+#pragma once
+
+#include <cstdint>
+#include "Screen.h"
+#include <bits/unique_ptr.h>
+#include "Modal.h"
+#include <lvgl/src/lv_core/lv_style.h>
+#include <displayapp/Apps.h>
+
+namespace Pinetime {
+ namespace Applications {
+ namespace Screens {
+ class Notifications2 : public Screen {
+ public:
+ explicit Notifications2(DisplayApp* app);
+ ~Notifications2() override;
+
+ bool Refresh() override;
+ bool OnButtonPushed() override;
+ void OnObjectEvent(lv_obj_t* obj, lv_event_t event, uint32_t buttonId);
+ bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
+
+ private:
+ class ListWidget {
+ public:
+ ListWidget();
+ private:
+ lv_obj_t* page = nullptr;
+ };
+
+ bool running = true;
+ ListWidget list;
+ };
+ }
+ }
+}