diff options
author | JF <jf@codingfield.com> | 2020-02-10 21:05:33 +0100 |
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committer | JF <jf@codingfield.com> | 2020-02-10 21:05:33 +0100 |
commit | e65c9fa18138e8623d5f8e5e8f25fcf0e3d3cf67 (patch) | |
tree | 39fe9ee738ae5af8c59c83d329ad6072a93b9cfd /src/libs/lv_conf.h | |
parent | a97faf8e9e84053d6db37549cc4211866cb3b89f (diff) |
Integration of lvgl : continued...
Diffstat (limited to 'src/libs/lv_conf.h')
-rw-r--r-- | src/libs/lv_conf.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/libs/lv_conf.h b/src/libs/lv_conf.h index 49a3072d..603339ee 100644 --- a/src/libs/lv_conf.h +++ b/src/libs/lv_conf.h @@ -123,7 +123,7 @@ typedef int16_t lv_coord_t; *==================*/ /*1: Enable the Animations */ -#define LV_USE_ANIMATION 1 +#define LV_USE_ANIMATION 0 #if LV_USE_ANIMATION /*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ @@ -132,7 +132,7 @@ typedef void * lv_anim_user_data_t; #endif /* 1: Enable shadow drawing*/ -#define LV_USE_SHADOW 1 +#define LV_USE_SHADOW 0 /* 1: Enable object groups (for keyboard/encoder navigation) */ #define LV_USE_GROUP 0 @@ -278,9 +278,9 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i #define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/ #define LV_USE_THEME_TEMPL 0 /*Just for test*/ -#define LV_USE_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/ +#define LV_USE_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/ #define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/ -#define LV_USE_THEME_NIGHT 0 /*Dark elegant theme*/ +#define LV_USE_THEME_NIGHT 1 /*Dark elegant theme*/ #define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome displays*/ #define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/ #define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */ @@ -314,7 +314,7 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i /* Optionally declare your custom fonts here. * You can use these fonts as default font too * and they will be available globally. E.g. - * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ + * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \LV_SUBPX_BGR * LV_FONT_DECLARE(my_font_2) */ #define LV_FONT_CUSTOM_DECLARE @@ -513,7 +513,7 @@ typedef void * lv_obj_user_data_t; #endif /*Preload (dependencies: lv_arc, lv_anim)*/ -#define LV_USE_PRELOAD 1 +#define LV_USE_PRELOAD 0 #if LV_USE_PRELOAD != 0 # define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/ # define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/ |