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-rw-r--r--src/components/fs/FS.cpp197
1 files changed, 197 insertions, 0 deletions
diff --git a/src/components/fs/FS.cpp b/src/components/fs/FS.cpp
new file mode 100644
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--- /dev/null
+++ b/src/components/fs/FS.cpp
@@ -0,0 +1,197 @@
+#include "FS.h"
+#include <cstring>
+#include <littlefs/lfs.h>
+#include <lvgl/lvgl.h>
+
+using namespace Pinetime::Controllers;
+
+FS::FS(Pinetime::Drivers::SpiNorFlash& driver) :
+ flashDriver{ driver },
+ lfsConfig{
+ .context = this,
+ .read = SectorRead,
+ .prog = SectorProg,
+ .erase = SectorErase,
+ .sync = SectorSync,
+
+ .read_size = 16,
+ .prog_size = 8,
+ .block_size = blockSize,
+ .block_count = size / blockSize,
+ .block_cycles = 1000u,
+
+ .cache_size = 16,
+ .lookahead_size = 16,
+
+ .name_max = 50,
+ .attr_max = 50,
+ }
+{ }
+
+
+void FS::Init() {
+
+ // try mount
+ int err = lfs_mount(&lfs, &lfsConfig);
+
+ // reformat if we can't mount the filesystem
+ // this should only happen on the first boot
+ if (err != LFS_ERR_OK) {
+ lfs_format(&lfs, &lfsConfig);
+ err = lfs_mount(&lfs, &lfsConfig);
+ if (err != LFS_ERR_OK) {
+ return;
+ }
+ }
+
+#ifndef PINETIME_IS_RECOVERY
+ VerifyResource();
+ LVGLFileSystemInit();
+#endif
+
+}
+
+void FS::VerifyResource() {
+ // validate the resource metadata
+ resourcesValid = true;
+}
+
+int FS::FileOpen(lfs_file_t* file_p, const char* fileName, const int flags) {
+ return lfs_file_open(&lfs, file_p, fileName, flags);
+}
+
+int FS::FileClose(lfs_file_t* file_p) {
+ return lfs_file_close(&lfs, file_p);
+}
+
+int FS::FileRead(lfs_file_t* file_p, uint8_t* buff, uint32_t size) {
+ return lfs_file_read(&lfs, file_p, buff, size);
+}
+
+int FS::FileWrite(lfs_file_t* file_p, const uint8_t* buff, uint32_t size) {
+ return lfs_file_write(&lfs, file_p, buff, size);
+}
+
+int FS::FileSeek(lfs_file_t* file_p, uint32_t pos) {
+ return lfs_file_seek(&lfs, file_p, pos, LFS_SEEK_SET);
+}
+
+int FS::FileDelete(const char* fileName) {
+ return lfs_remove(&lfs, fileName);
+}
+
+
+int FS::DirCreate(const char* path) {
+ return lfs_mkdir(&lfs, path);
+}
+
+// Delete directory and all files inside
+int FS::DirDelete(const char* path) {
+
+ lfs_dir_t lfs_dir;
+ lfs_info entryInfo;
+
+ int err;
+ err = lfs_dir_open(&lfs, &lfs_dir, path);
+ if (err) {
+ return err;
+ }
+ while (lfs_dir_read(&lfs, &lfs_dir, &entryInfo)) {
+ lfs_remove(&lfs, entryInfo.name);
+ }
+ lfs_dir_close(&lfs, &lfs_dir);
+ return LFS_ERR_OK;
+}
+
+/*
+
+ ----------- Interface between littlefs and SpiNorFlash -----------
+
+*/
+int FS::SectorSync(const struct lfs_config* c) {
+ return 0;
+}
+
+int FS::SectorErase(const struct lfs_config* c, lfs_block_t block) {
+ Pinetime::Controllers::FS& lfs = *(static_cast<Pinetime::Controllers::FS*>(c->context));
+ const size_t address = startAddress + (block * blockSize);
+ lfs.flashDriver.SectorErase(address);
+ return lfs.flashDriver.EraseFailed() ? -1 : 0;
+}
+
+int FS::SectorProg(const struct lfs_config* c, lfs_block_t block, lfs_off_t off, const void* buffer, lfs_size_t size) {
+ Pinetime::Controllers::FS& lfs = *(static_cast<Pinetime::Controllers::FS*>(c->context));
+ const size_t address = startAddress + (block * blockSize) + off;
+ lfs.flashDriver.Write(address, (uint8_t*) buffer, size);
+ return lfs.flashDriver.ProgramFailed() ? -1 : 0;
+}
+
+int FS::SectorRead(const struct lfs_config* c, lfs_block_t block, lfs_off_t off, void* buffer, lfs_size_t size) {
+ Pinetime::Controllers::FS& lfs = *(static_cast<Pinetime::Controllers::FS*>(c->context));
+ const size_t address = startAddress + (block * blockSize) + off;
+ lfs.flashDriver.Read(address, static_cast<uint8_t*>(buffer), size);
+ return 0;
+}
+
+/*
+
+ ----------- LVGL filesystem integration -----------
+
+*/
+
+namespace {
+ lv_fs_res_t lvglOpen(lv_fs_drv_t* drv, void* file_p, const char* path, lv_fs_mode_t mode) {
+
+ lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
+ FS* filesys = static_cast<FS*>(drv->user_data);
+ filesys->FileOpen(file, path, LFS_O_RDONLY);
+
+ if (file->type == 0) {
+ return LV_FS_RES_FS_ERR;
+ }
+ else {
+ return LV_FS_RES_OK;
+ }
+ }
+
+ lv_fs_res_t lvglClose(lv_fs_drv_t* drv, void* file_p) {
+ FS* filesys = static_cast<FS*>(drv->user_data);
+ lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
+ filesys->FileClose(file);
+
+ return LV_FS_RES_OK;
+ }
+
+ lv_fs_res_t lvglRead(lv_fs_drv_t* drv, void* file_p, void* buf, uint32_t btr, uint32_t* br) {
+ FS* filesys = static_cast<FS*>(drv->user_data);
+ lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
+ filesys->FileRead(file, static_cast<uint8_t*>(buf), btr);
+ *br = btr;
+ return LV_FS_RES_OK;
+ }
+
+ lv_fs_res_t lvglSeek(lv_fs_drv_t* drv, void* file_p, uint32_t pos) {
+ FS* filesys = static_cast<FS*>(drv->user_data);
+ lfs_file_t* file = static_cast<lfs_file_t*>(file_p);
+ filesys->FileSeek(file, pos);
+ return LV_FS_RES_OK;
+ }
+}
+
+void FS::LVGLFileSystemInit() {
+
+ lv_fs_drv_t fs_drv;
+ lv_fs_drv_init(&fs_drv);
+
+ fs_drv.file_size = sizeof(lfs_file_t);
+ fs_drv.letter = 'F';
+ fs_drv.open_cb = lvglOpen;
+ fs_drv.close_cb = lvglClose;
+ fs_drv.read_cb = lvglRead;
+ fs_drv.seek_cb = lvglSeek;
+
+ fs_drv.user_data = this;
+
+ lv_fs_drv_register(&fs_drv);
+
+} \ No newline at end of file