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-rw-r--r--src/components/rle/RleDecoder.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/components/rle/RleDecoder.h b/src/components/rle/RleDecoder.h
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+++ b/src/components/rle/RleDecoder.h
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+#pragma once
+
+#include <cstdint>
+#include <cstddef>
+
+namespace Pinetime {
+ namespace Tools {
+ /* 1-bit RLE decoder. Provide the encoded buffer to the constructor and then call DecodeNext() by
+ * specifying the output (decoded) buffer and the maximum number of bytes this buffer can handle.
+ *
+ * Code from https://github.com/daniel-thompson/wasp-bootloader by Daniel Thompson released under the MIT license.
+ */
+ class RleDecoder {
+ public:
+ RleDecoder(const uint8_t* buffer, size_t size);
+ RleDecoder(const uint8_t* buffer, size_t size, uint16_t foregroundColor, uint16_t backgroundColor);
+
+ void DecodeNext(uint8_t* output, size_t maxBytes);
+
+ private:
+ const uint8_t* buffer;
+ size_t size;
+
+ int encodedBufferIndex = 0;
+ int y = 0;
+ uint16_t bp = 0;
+ uint16_t foregroundColor = 0xffff;
+ uint16_t backgroundColor = 0;
+ uint16_t color = backgroundColor;
+ int processedCount = 0;
+ };
+ }
+}