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-rw-r--r--src/libs/lvgl/lv_conf_template.h330
1 files changed, 252 insertions, 78 deletions
diff --git a/src/libs/lvgl/lv_conf_template.h b/src/libs/lvgl/lv_conf_template.h
index 77b97b11..dc1881bf 100644
--- a/src/libs/lvgl/lv_conf_template.h
+++ b/src/libs/lvgl/lv_conf_template.h
@@ -1,6 +1,6 @@
/**
* @file lv_conf.h
- *
+ * Configuration file for v7.10.1
*/
/*
@@ -25,7 +25,7 @@
/* Color depth:
* - 1: 1 byte per pixel
- * - 8: RGB233
+ * - 8: RGB332
* - 16: RGB565
* - 32: ARGB8888
*/
@@ -43,9 +43,6 @@
/*Images pixels with this color will not be drawn (with chroma keying)*/
#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
-/* Enable chroma keying for indexed images. */
-#define LV_INDEXED_CHROMA 1
-
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 1
@@ -56,11 +53,25 @@
/* Dot Per Inch: used to initialize default sizes.
* E.g. a button with width = LV_DPI / 2 -> half inch wide
* (Not so important, you can adjust it to modify default sizes and spaces)*/
-#define LV_DPI 100 /*[px]*/
+#define LV_DPI 130 /*[px]*/
+
+/* The the real width of the display changes some default values:
+ * default object sizes, layout of examples, etc.
+ * According to the width of the display (hor. res. / dpi)
+ * the displays fall in 4 categories.
+ * The 4th is extra large which has no upper limit so not listed here
+ * The upper limit of the categories are set below in 0.1 inch unit.
+ */
+#define LV_DISP_SMALL_LIMIT 30
+#define LV_DISP_MEDIUM_LIMIT 50
+#define LV_DISP_LARGE_LIMIT 70
/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
typedef int16_t lv_coord_t;
+/* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled. */
+#define LV_DISP_ROT_MAX_BUF (10U * 1024U)
+
/*=========================
Memory manager settings
*=========================*/
@@ -74,7 +85,7 @@ typedef int16_t lv_coord_t;
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
# define LV_MEM_SIZE (32U * 1024U)
-/* Complier prefix for a big array declaration */
+/* Compiler prefix for a big array declaration */
# define LV_MEM_ATTR
/* Set an address for the memory pool instead of allocating it as an array.
@@ -89,6 +100,10 @@ typedef int16_t lv_coord_t;
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
#endif /*LV_MEM_CUSTOM*/
+/* Use the standard memcpy and memset instead of LVGL's own functions.
+ * The standard functions might or might not be faster depending on their implementation. */
+#define LV_MEMCPY_MEMSET_STD 0
+
/* Garbage Collector settings
* Used if lvgl is binded to higher level language and the memory is managed by that language */
#define LV_ENABLE_GC 0
@@ -112,16 +127,22 @@ typedef int16_t lv_coord_t;
#define LV_INDEV_DEF_DRAG_LIMIT 10
/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
-#define LV_INDEV_DEF_DRAG_THROW 20
+#define LV_INDEV_DEF_DRAG_THROW 10
/* Long press time in milliseconds.
- * Time to send `LV_EVENT_LONG_PRESSSED`) */
+ * Time to send `LV_EVENT_LONG_PRESSED`) */
#define LV_INDEV_DEF_LONG_PRESS_TIME 400
/* Repeated trigger period in long press [ms]
* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
+/* Gesture threshold in pixels */
+#define LV_INDEV_DEF_GESTURE_LIMIT 50
+
+/* Gesture min velocity at release before swipe (pixels)*/
+#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3
+
/*==================
* Feature usage
*==================*/
@@ -135,8 +156,33 @@ typedef void * lv_anim_user_data_t;
#endif
-/* 1: Enable shadow drawing*/
+/* 1: Enable shadow drawing on rectangles*/
#define LV_USE_SHADOW 1
+#if LV_USE_SHADOW
+/* Allow buffering some shadow calculation
+ * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer,
+ * where shadow size is `shadow_width + radius`
+ * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
+#define LV_SHADOW_CACHE_SIZE 0
+#endif
+
+/*1: enable outline drawing on rectangles*/
+#define LV_USE_OUTLINE 1
+
+/*1: enable pattern drawing on rectangles*/
+#define LV_USE_PATTERN 1
+
+/*1: enable value string drawing on rectangles*/
+#define LV_USE_VALUE_STR 1
+
+/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/
+#define LV_USE_BLEND_MODES 1
+
+/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/
+#define LV_USE_OPA_SCALE 1
+
+/* 1: Use image zoom and rotation*/
+#define LV_USE_IMG_TRANSFORM 1
/* 1: Enable object groups (for keyboard/encoder navigation) */
#define LV_USE_GROUP 1
@@ -145,7 +191,24 @@ typedef void * lv_group_user_data_t;
#endif /*LV_USE_GROUP*/
/* 1: Enable GPU interface*/
-#define LV_USE_GPU 1
+#define LV_USE_GPU 1 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */
+#define LV_USE_GPU_STM32_DMA2D 0
+/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor
+e.g. "stm32f769xx.h" or "stm32f429xx.h" */
+#define LV_GPU_DMA2D_CMSIS_INCLUDE
+
+/*1: Use PXP for CPU off-load on NXP RTxxx platforms */
+#define LV_USE_GPU_NXP_PXP 0
+
+/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
+ * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
+ * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
+ *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
+ * */
+#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
+
+/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */
+#define LV_USE_GPU_NXP_VG_LITE 0
/* 1: Enable file system (might be required for images */
#define LV_USE_FILESYSTEM 1
@@ -157,6 +220,13 @@ typedef void * lv_fs_drv_user_data_t;
/*1: Add a `user_data` to drivers and objects*/
#define LV_USE_USER_DATA 0
+/*1: Show CPU usage and FPS count in the right bottom corner*/
+#define LV_USE_PERF_MONITOR 0
+
+/*1: Use the functions and types from the older API if possible */
+#define LV_USE_API_EXTENSION_V6 1
+#define LV_USE_API_EXTENSION_V7 1
+
/*========================
* Image decoder and cache
*========================*/
@@ -172,7 +242,7 @@ typedef void * lv_fs_drv_user_data_t;
* (I.e. no new image decoder is added)
* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
* However the opened images might consume additional RAM.
- * LV_IMG_CACHE_DEF_SIZE must be >= 1 */
+ * Set it to 0 to disable caching */
#define LV_IMG_CACHE_DEF_SIZE 1
/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
@@ -181,21 +251,37 @@ typedef void * lv_img_decoder_user_data_t;
/*=====================
* Compiler settings
*====================*/
+
+/* For big endian systems set to 1 */
+#define LV_BIG_ENDIAN_SYSTEM 0
+
/* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TICK_INC
/* Define a custom attribute to `lv_task_handler` function */
#define LV_ATTRIBUTE_TASK_HANDLER
+/* Define a custom attribute to `lv_disp_flush_ready` function */
+#define LV_ATTRIBUTE_FLUSH_READY
+
+/* Required alignment size for buffers */
+#define LV_ATTRIBUTE_MEM_ALIGN_SIZE
+
/* With size optimization (-Os) the compiler might not align data to
- * 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
- * E.g. __attribute__((aligned(4))) */
+ * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes.
+ * This alignment will be explicitly applied where needed.
+ * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size.
+ * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */
#define LV_ATTRIBUTE_MEM_ALIGN
/* Attribute to mark large constant arrays for example
* font's bitmaps */
#define LV_ATTRIBUTE_LARGE_CONST
+/* Prefix performance critical functions to place them into a faster memory (e.g RAM)
+ * Uses 15-20 kB extra memory */
+#define LV_ATTRIBUTE_FAST_MEM
+
/* Export integer constant to binding.
* This macro is used with constants in the form of LV_<CONST> that
* should also appear on lvgl binding API such as Micropython
@@ -204,6 +290,10 @@ typedef void * lv_img_decoder_user_data_t;
*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
+/* Prefix variables that are used in GPU accelerated operations, often these need to be
+ * placed in RAM sections that are DMA accessible */
+#define LV_ATTRIBUTE_DMA
+
/*===================
* HAL settings
*==================*/
@@ -212,8 +302,8 @@ typedef void * lv_img_decoder_user_data_t;
* It removes the need to manually update the tick with `lv_tick_inc`) */
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM == 1
-#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/
-#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
+#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
+#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
#endif /*LV_TICK_CUSTOM*/
typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
@@ -248,7 +338,7 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
* If an invalid parameter is found an error log message is printed and
* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
* If you are debugging the MCU you can pause
- * the debugger to see exactly where the issue is.
+ * the debugger to see exactly where the issue is.
*
* The behavior of asserts can be overwritten by redefining them here.
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
@@ -262,6 +352,9 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
/*Checks is the memory is successfully allocated or no. (Quite fast)*/
#define LV_USE_ASSERT_MEM 1
+/*Check the integrity of `lv_mem` after critical operations. (Slow)*/
+#define LV_USE_ASSERT_MEM_INTEGRITY 0
+
/* Check the strings.
* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
@@ -272,48 +365,54 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
#define LV_USE_ASSERT_OBJ 0
/*Check if the styles are properly initialized. (Fast)*/
-#define LV_USE_ASSERT_STYLE 1
+#define LV_USE_ASSERT_STYLE 0
#endif /*LV_USE_DEBUG*/
-/*================
- * THEME USAGE
- *================*/
-#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
-
-#define LV_USE_THEME_TEMPL 0 /*Just for test*/
-#define LV_USE_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/
-#define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/
-#define LV_USE_THEME_NIGHT 0 /*Dark elegant theme*/
-#define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome displays*/
-#define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
-#define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */
-#define LV_USE_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/
-
/*==================
* FONT USAGE
*===================*/
-/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
+/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
* The symbols are available via `LV_SYMBOL_...` defines
- * More info about fonts: https://docs.littlevgl.com/#Fonts
- * To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
+ * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html
+ * To create a new font go to: https://lvgl.com/ttf-font-to-c-array
*/
-/* Robot fonts with bpp = 4
- * https://fonts.google.com/specimen/Roboto */
-#define LV_FONT_ROBOTO_12 0
-#define LV_FONT_ROBOTO_16 1
-#define LV_FONT_ROBOTO_22 0
-#define LV_FONT_ROBOTO_28 0
+/* Montserrat fonts with bpp = 4
+ * https://fonts.google.com/specimen/Montserrat */
+#define LV_FONT_MONTSERRAT_8 0
+#define LV_FONT_MONTSERRAT_10 0
+#define LV_FONT_MONTSERRAT_12 0
+#define LV_FONT_MONTSERRAT_14 1
+#define LV_FONT_MONTSERRAT_16 0
+#define LV_FONT_MONTSERRAT_18 0
+#define LV_FONT_MONTSERRAT_20 0
+#define LV_FONT_MONTSERRAT_22 0
+#define LV_FONT_MONTSERRAT_24 0
+#define LV_FONT_MONTSERRAT_26 0
+#define LV_FONT_MONTSERRAT_28 0
+#define LV_FONT_MONTSERRAT_30 0
+#define LV_FONT_MONTSERRAT_32 0
+#define LV_FONT_MONTSERRAT_34 0
+#define LV_FONT_MONTSERRAT_36 0
+#define LV_FONT_MONTSERRAT_38 0
+#define LV_FONT_MONTSERRAT_40 0
+#define LV_FONT_MONTSERRAT_42 0
+#define LV_FONT_MONTSERRAT_44 0
+#define LV_FONT_MONTSERRAT_46 0
+#define LV_FONT_MONTSERRAT_48 0
/* Demonstrate special features */
-#define LV_FONT_ROBOTO_12_SUBPX 1
-#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/
+#define LV_FONT_MONTSERRAT_12_SUBPX 0
+#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
+#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/
+#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
/*Pixel perfect monospace font
* http://pelulamu.net/unscii/ */
#define LV_FONT_UNSCII_8 0
+#define LV_FONT_UNSCII_16 0
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
@@ -323,23 +422,69 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
*/
#define LV_FONT_CUSTOM_DECLARE
-/*Always set a default font from the built-in fonts*/
-#define LV_FONT_DEFAULT &lv_font_roboto_16
-
/* Enable it if you have fonts with a lot of characters.
* The limit depends on the font size, font face and bpp
* but with > 10,000 characters if you see issues probably you need to enable it.*/
#define LV_FONT_FMT_TXT_LARGE 0
+/* Enables/disables support for compressed fonts. If it's disabled, compressed
+ * glyphs cannot be processed by the library and won't be rendered.
+ */
+#define LV_USE_FONT_COMPRESSED 1
+
+/* Enable subpixel rendering */
+#define LV_USE_FONT_SUBPX 1
+#if LV_USE_FONT_SUBPX
/* Set the pixel order of the display.
* Important only if "subpx fonts" are used.
* With "normal" font it doesn't matter.
*/
#define LV_FONT_SUBPX_BGR 0
+#endif
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_font_user_data_t;
+/*================
+ * THEME USAGE
+ *================*/
+
+/*Always enable at least on theme*/
+
+/* No theme, you can apply your styles as you need
+ * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
+#define LV_USE_THEME_EMPTY 1
+
+/*Simple to the create your theme based on it
+ * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
+#define LV_USE_THEME_TEMPLATE 1
+
+/* A fast and impressive theme.
+ * Flags:
+ * LV_THEME_MATERIAL_FLAG_LIGHT: light theme
+ * LV_THEME_MATERIAL_FLAG_DARK: dark theme
+ * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations)
+ * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state)
+ * */
+#define LV_USE_THEME_MATERIAL 1
+
+/* Mono-color theme for monochrome displays.
+ * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the
+ * texts and borders will be black and the background will be
+ * white. Else the colors are inverted.
+ * No flags. Set LV_THEME_DEFAULT_FLAG 0 */
+#define LV_USE_THEME_MONO 1
+
+#define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a header for the init. function*/
+#define LV_THEME_DEFAULT_INIT lv_theme_material_init
+#define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1)
+#define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6)
+#define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT
+#define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_14
+#define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_14
+#define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_14
+#define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_14
+
/*=================
* Text settings
*=================*/
@@ -356,7 +501,7 @@ typedef void * lv_font_user_data_t;
/* If a word is at least this long, will break wherever "prettiest"
* To disable, set to a value <= 0 */
-#define LV_TXT_LINE_BREAK_LONG_LEN 12
+#define LV_TXT_LINE_BREAK_LONG_LEN 0
/* Minimum number of characters in a long word to put on a line before a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
@@ -371,7 +516,7 @@ typedef void * lv_font_user_data_t;
/* Support bidirectional texts.
* Allows mixing Left-to-Right and Right-to-Left texts.
- * The direction will be processed according to the Unicode Bidirectioanl Algorithm:
+ * The direction will be processed according to the Unicode Bidirectional Algorithm:
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
@@ -382,22 +527,38 @@ typedef void * lv_font_user_data_t;
#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
#endif
+/* Enable Arabic/Persian processing
+ * In these languages characters should be replaced with
+ * an other form based on their position in the text */
+#define LV_USE_ARABIC_PERSIAN_CHARS 0
+
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
# define LV_SPRINTF_INCLUDE <stdio.h>
# define lv_snprintf snprintf
# define lv_vsnprintf vsnprintf
+#else /*!LV_SPRINTF_CUSTOM*/
+# define LV_SPRINTF_DISABLE_FLOAT 1
#endif /*LV_SPRINTF_CUSTOM*/
/*===================
* LV_OBJ SETTINGS
*==================*/
+#if LV_USE_USER_DATA
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_obj_user_data_t;
+/*Provide a function to free user data*/
+#define LV_USE_USER_DATA_FREE 0
+#if LV_USE_USER_DATA_FREE
+# define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/
+/* Function prototype : void user_data_free(lv_obj_t * obj); */
+# define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/
+#endif
+#endif
-/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
+/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/
#define LV_USE_OBJ_REALIGN 1
/* Enable to make the object clickable on a larger area.
@@ -405,13 +566,13 @@ typedef void * lv_obj_user_data_t;
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
*/
-#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF
+#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY
/*==================
* LV OBJ X USAGE
*================*/
/*
- * Documentation of the object types: https://docs.littlevgl.com/#Object-types
+ * Documentation of the object types: https://docs.lvgl.com/#Object-types
*/
/*Arc (dependencies: -)*/
@@ -422,27 +583,26 @@ typedef void * lv_obj_user_data_t;
/*Button (dependencies: lv_cont*/
#define LV_USE_BTN 1
-#if LV_USE_BTN != 0
-/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
-# define LV_BTN_INK_EFFECT 0
-#endif
/*Button matrix (dependencies: -)*/
-#define LV_USE_BTNM 1
+#define LV_USE_BTNMATRIX 1
/*Calendar (dependencies: -)*/
#define LV_USE_CALENDAR 1
+#if LV_USE_CALENDAR
+# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
+#endif
/*Canvas (dependencies: lv_img)*/
#define LV_USE_CANVAS 1
/*Check box (dependencies: lv_btn, lv_label)*/
-#define LV_USE_CB 1
+#define LV_USE_CHECKBOX 1
/*Chart (dependencies: -)*/
#define LV_USE_CHART 1
#if LV_USE_CHART
-# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20
+# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256
#endif
/*Container (dependencies: -*/
@@ -452,13 +612,13 @@ typedef void * lv_obj_user_data_t;
#define LV_USE_CPICKER 1
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
-#define LV_USE_DDLIST 1
-#if LV_USE_DDLIST != 0
+#define LV_USE_DROPDOWN 1
+#if LV_USE_DROPDOWN != 0
/*Open and close default animation time [ms] (0: no animation)*/
-# define LV_DDLIST_DEF_ANIM_TIME 200
+# define LV_DROPDOWN_DEF_ANIM_TIME 200
#endif
-/*Gauge (dependencies:lv_bar, lv_lmeter)*/
+/*Gauge (dependencies:lv_bar, lv_linemeter)*/
#define LV_USE_GAUGE 1
/*Image (dependencies: lv_label*/
@@ -472,7 +632,7 @@ typedef void * lv_obj_user_data_t;
#endif
/*Keyboard (dependencies: lv_btnm)*/
-#define LV_USE_KB 1
+#define LV_USE_KEYBOARD 1
/*Label (dependencies: -*/
#define LV_USE_LABEL 1
@@ -492,6 +652,10 @@ typedef void * lv_obj_user_data_t;
/*LED (dependencies: -)*/
#define LV_USE_LED 1
+#if LV_USE_LED
+# define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/
+# define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/
+#endif
/*Line (dependencies: -*/
#define LV_USE_LINE 1
@@ -504,10 +668,22 @@ typedef void * lv_obj_user_data_t;
#endif
/*Line meter (dependencies: *;)*/
-#define LV_USE_LMETER 1
+#define LV_USE_LINEMETER 1
+#if LV_USE_LINEMETER
+/* Draw line more precisely at cost of performance.
+ * Useful if there are lot of lines any minor are visible
+ * 0: No extra precision
+ * 1: Some extra precision
+ * 2: Best precision
+ */
+# define LV_LINEMETER_PRECISE 1
+#endif
+
+/*Mask (dependencies: -)*/
+#define LV_USE_OBJMASK 1
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
-#define LV_USE_MBOX 1
+#define LV_USE_MSGBOX 1
/*Page (dependencies: lv_cont)*/
#define LV_USE_PAGE 1
@@ -517,11 +693,11 @@ typedef void * lv_obj_user_data_t;
#endif
/*Preload (dependencies: lv_arc, lv_anim)*/
-#define LV_USE_PRELOAD 1
-#if LV_USE_PRELOAD != 0
-# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
-# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
-# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
+#define LV_USE_SPINNER 1
+#if LV_USE_SPINNER != 0
+# define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/
+# define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/
+# define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC
#endif
/*Roller (dependencies: lv_ddlist)*/
@@ -541,19 +717,20 @@ typedef void * lv_obj_user_data_t;
#define LV_USE_SPINBOX 1
/*Switch (dependencies: lv_slider)*/
-#define LV_USE_SW 1
+#define LV_USE_SWITCH 1
/*Text area (dependencies: lv_label, lv_page)*/
-#define LV_USE_TA 1
-#if LV_USE_TA != 0
-# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
-# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/
+#define LV_USE_TEXTAREA 1
+#if LV_USE_TEXTAREA != 0
+# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
+# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
/*Table (dependencies: lv_label)*/
#define LV_USE_TABLE 1
#if LV_USE_TABLE
# define LV_TABLE_COL_MAX 12
+# define LV_TABLE_CELL_STYLE_CNT 4
#endif
/*Tab (dependencies: lv_page, lv_btnm)*/
@@ -583,9 +760,6 @@ typedef void * lv_obj_user_data_t;
/*--END OF LV_CONF_H--*/
-/*Be sure every define has a default value*/
-#include "lvgl/src/lv_conf_checker.h"
-
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/