diff options
Diffstat (limited to 'src/libs/lvgl/lv_conf_template.h')
-rw-r--r-- | src/libs/lvgl/lv_conf_template.h | 330 |
1 files changed, 252 insertions, 78 deletions
diff --git a/src/libs/lvgl/lv_conf_template.h b/src/libs/lvgl/lv_conf_template.h index 77b97b11..dc1881bf 100644 --- a/src/libs/lvgl/lv_conf_template.h +++ b/src/libs/lvgl/lv_conf_template.h @@ -1,6 +1,6 @@ /** * @file lv_conf.h - * + * Configuration file for v7.10.1 */ /* @@ -25,7 +25,7 @@ /* Color depth: * - 1: 1 byte per pixel - * - 8: RGB233 + * - 8: RGB332 * - 16: RGB565 * - 32: ARGB8888 */ @@ -43,9 +43,6 @@ /*Images pixels with this color will not be drawn (with chroma keying)*/ #define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/ -/* Enable chroma keying for indexed images. */ -#define LV_INDEXED_CHROMA 1 - /* Enable anti-aliasing (lines, and radiuses will be smoothed) */ #define LV_ANTIALIAS 1 @@ -56,11 +53,25 @@ /* Dot Per Inch: used to initialize default sizes. * E.g. a button with width = LV_DPI / 2 -> half inch wide * (Not so important, you can adjust it to modify default sizes and spaces)*/ -#define LV_DPI 100 /*[px]*/ +#define LV_DPI 130 /*[px]*/ + +/* The the real width of the display changes some default values: + * default object sizes, layout of examples, etc. + * According to the width of the display (hor. res. / dpi) + * the displays fall in 4 categories. + * The 4th is extra large which has no upper limit so not listed here + * The upper limit of the categories are set below in 0.1 inch unit. + */ +#define LV_DISP_SMALL_LIMIT 30 +#define LV_DISP_MEDIUM_LIMIT 50 +#define LV_DISP_LARGE_LIMIT 70 /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ typedef int16_t lv_coord_t; +/* Maximum buffer size to allocate for rotation. Only used if software rotation is enabled. */ +#define LV_DISP_ROT_MAX_BUF (10U * 1024U) + /*========================= Memory manager settings *=========================*/ @@ -74,7 +85,7 @@ typedef int16_t lv_coord_t; /* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ # define LV_MEM_SIZE (32U * 1024U) -/* Complier prefix for a big array declaration */ +/* Compiler prefix for a big array declaration */ # define LV_MEM_ATTR /* Set an address for the memory pool instead of allocating it as an array. @@ -89,6 +100,10 @@ typedef int16_t lv_coord_t; # define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ #endif /*LV_MEM_CUSTOM*/ +/* Use the standard memcpy and memset instead of LVGL's own functions. + * The standard functions might or might not be faster depending on their implementation. */ +#define LV_MEMCPY_MEMSET_STD 0 + /* Garbage Collector settings * Used if lvgl is binded to higher level language and the memory is managed by that language */ #define LV_ENABLE_GC 0 @@ -112,16 +127,22 @@ typedef int16_t lv_coord_t; #define LV_INDEV_DEF_DRAG_LIMIT 10 /* Drag throw slow-down in [%]. Greater value -> faster slow-down */ -#define LV_INDEV_DEF_DRAG_THROW 20 +#define LV_INDEV_DEF_DRAG_THROW 10 /* Long press time in milliseconds. - * Time to send `LV_EVENT_LONG_PRESSSED`) */ + * Time to send `LV_EVENT_LONG_PRESSED`) */ #define LV_INDEV_DEF_LONG_PRESS_TIME 400 /* Repeated trigger period in long press [ms] * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ #define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 +/* Gesture threshold in pixels */ +#define LV_INDEV_DEF_GESTURE_LIMIT 50 + +/* Gesture min velocity at release before swipe (pixels)*/ +#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3 + /*================== * Feature usage *==================*/ @@ -135,8 +156,33 @@ typedef void * lv_anim_user_data_t; #endif -/* 1: Enable shadow drawing*/ +/* 1: Enable shadow drawing on rectangles*/ #define LV_USE_SHADOW 1 +#if LV_USE_SHADOW +/* Allow buffering some shadow calculation + * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, + * where shadow size is `shadow_width + radius` + * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ +#define LV_SHADOW_CACHE_SIZE 0 +#endif + +/*1: enable outline drawing on rectangles*/ +#define LV_USE_OUTLINE 1 + +/*1: enable pattern drawing on rectangles*/ +#define LV_USE_PATTERN 1 + +/*1: enable value string drawing on rectangles*/ +#define LV_USE_VALUE_STR 1 + +/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/ +#define LV_USE_BLEND_MODES 1 + +/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/ +#define LV_USE_OPA_SCALE 1 + +/* 1: Use image zoom and rotation*/ +#define LV_USE_IMG_TRANSFORM 1 /* 1: Enable object groups (for keyboard/encoder navigation) */ #define LV_USE_GROUP 1 @@ -145,7 +191,24 @@ typedef void * lv_group_user_data_t; #endif /*LV_USE_GROUP*/ /* 1: Enable GPU interface*/ -#define LV_USE_GPU 1 +#define LV_USE_GPU 1 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */ +#define LV_USE_GPU_STM32_DMA2D 0 +/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor +e.g. "stm32f769xx.h" or "stm32f429xx.h" */ +#define LV_GPU_DMA2D_CMSIS_INCLUDE + +/*1: Use PXP for CPU off-load on NXP RTxxx platforms */ +#define LV_USE_GPU_NXP_PXP 0 + +/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) + * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS + * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. + *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() + * */ +#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 + +/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */ +#define LV_USE_GPU_NXP_VG_LITE 0 /* 1: Enable file system (might be required for images */ #define LV_USE_FILESYSTEM 1 @@ -157,6 +220,13 @@ typedef void * lv_fs_drv_user_data_t; /*1: Add a `user_data` to drivers and objects*/ #define LV_USE_USER_DATA 0 +/*1: Show CPU usage and FPS count in the right bottom corner*/ +#define LV_USE_PERF_MONITOR 0 + +/*1: Use the functions and types from the older API if possible */ +#define LV_USE_API_EXTENSION_V6 1 +#define LV_USE_API_EXTENSION_V7 1 + /*======================== * Image decoder and cache *========================*/ @@ -172,7 +242,7 @@ typedef void * lv_fs_drv_user_data_t; * (I.e. no new image decoder is added) * With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. * However the opened images might consume additional RAM. - * LV_IMG_CACHE_DEF_SIZE must be >= 1 */ + * Set it to 0 to disable caching */ #define LV_IMG_CACHE_DEF_SIZE 1 /*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/ @@ -181,21 +251,37 @@ typedef void * lv_img_decoder_user_data_t; /*===================== * Compiler settings *====================*/ + +/* For big endian systems set to 1 */ +#define LV_BIG_ENDIAN_SYSTEM 0 + /* Define a custom attribute to `lv_tick_inc` function */ #define LV_ATTRIBUTE_TICK_INC /* Define a custom attribute to `lv_task_handler` function */ #define LV_ATTRIBUTE_TASK_HANDLER +/* Define a custom attribute to `lv_disp_flush_ready` function */ +#define LV_ATTRIBUTE_FLUSH_READY + +/* Required alignment size for buffers */ +#define LV_ATTRIBUTE_MEM_ALIGN_SIZE + /* With size optimization (-Os) the compiler might not align data to - * 4 or 8 byte boundary. This alignment will be explicitly applied where needed. - * E.g. __attribute__((aligned(4))) */ + * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes. + * This alignment will be explicitly applied where needed. + * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size. + * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */ #define LV_ATTRIBUTE_MEM_ALIGN /* Attribute to mark large constant arrays for example * font's bitmaps */ #define LV_ATTRIBUTE_LARGE_CONST +/* Prefix performance critical functions to place them into a faster memory (e.g RAM) + * Uses 15-20 kB extra memory */ +#define LV_ATTRIBUTE_FAST_MEM + /* Export integer constant to binding. * This macro is used with constants in the form of LV_<CONST> that * should also appear on lvgl binding API such as Micropython @@ -204,6 +290,10 @@ typedef void * lv_img_decoder_user_data_t; */ #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning +/* Prefix variables that are used in GPU accelerated operations, often these need to be + * placed in RAM sections that are DMA accessible */ +#define LV_ATTRIBUTE_DMA + /*=================== * HAL settings *==================*/ @@ -212,8 +302,8 @@ typedef void * lv_img_decoder_user_data_t; * It removes the need to manually update the tick with `lv_tick_inc`) */ #define LV_TICK_CUSTOM 0 #if LV_TICK_CUSTOM == 1 -#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/ -#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/ +#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ +#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ #endif /*LV_TICK_CUSTOM*/ typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ @@ -248,7 +338,7 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i * If an invalid parameter is found an error log message is printed and * the MCU halts at the error. (`LV_USE_LOG` should be enabled) * If you are debugging the MCU you can pause - * the debugger to see exactly where the issue is. + * the debugger to see exactly where the issue is. * * The behavior of asserts can be overwritten by redefining them here. * E.g. #define LV_ASSERT_MEM(p) <my_assert_code> @@ -262,6 +352,9 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i /*Checks is the memory is successfully allocated or no. (Quite fast)*/ #define LV_USE_ASSERT_MEM 1 +/*Check the integrity of `lv_mem` after critical operations. (Slow)*/ +#define LV_USE_ASSERT_MEM_INTEGRITY 0 + /* Check the strings. * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow) * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ @@ -272,48 +365,54 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i #define LV_USE_ASSERT_OBJ 0 /*Check if the styles are properly initialized. (Fast)*/ -#define LV_USE_ASSERT_STYLE 1 +#define LV_USE_ASSERT_STYLE 0 #endif /*LV_USE_DEBUG*/ -/*================ - * THEME USAGE - *================*/ -#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/ - -#define LV_USE_THEME_TEMPL 0 /*Just for test*/ -#define LV_USE_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/ -#define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/ -#define LV_USE_THEME_NIGHT 0 /*Dark elegant theme*/ -#define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome displays*/ -#define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/ -#define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */ -#define LV_USE_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/ - /*================== * FONT USAGE *===================*/ -/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. +/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. * The symbols are available via `LV_SYMBOL_...` defines - * More info about fonts: https://docs.littlevgl.com/#Fonts - * To create a new font go to: https://littlevgl.com/ttf-font-to-c-array + * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html + * To create a new font go to: https://lvgl.com/ttf-font-to-c-array */ -/* Robot fonts with bpp = 4 - * https://fonts.google.com/specimen/Roboto */ -#define LV_FONT_ROBOTO_12 0 -#define LV_FONT_ROBOTO_16 1 -#define LV_FONT_ROBOTO_22 0 -#define LV_FONT_ROBOTO_28 0 +/* Montserrat fonts with bpp = 4 + * https://fonts.google.com/specimen/Montserrat */ +#define LV_FONT_MONTSERRAT_8 0 +#define LV_FONT_MONTSERRAT_10 0 +#define LV_FONT_MONTSERRAT_12 0 +#define LV_FONT_MONTSERRAT_14 1 +#define LV_FONT_MONTSERRAT_16 0 +#define LV_FONT_MONTSERRAT_18 0 +#define LV_FONT_MONTSERRAT_20 0 +#define LV_FONT_MONTSERRAT_22 0 +#define LV_FONT_MONTSERRAT_24 0 +#define LV_FONT_MONTSERRAT_26 0 +#define LV_FONT_MONTSERRAT_28 0 +#define LV_FONT_MONTSERRAT_30 0 +#define LV_FONT_MONTSERRAT_32 0 +#define LV_FONT_MONTSERRAT_34 0 +#define LV_FONT_MONTSERRAT_36 0 +#define LV_FONT_MONTSERRAT_38 0 +#define LV_FONT_MONTSERRAT_40 0 +#define LV_FONT_MONTSERRAT_42 0 +#define LV_FONT_MONTSERRAT_44 0 +#define LV_FONT_MONTSERRAT_46 0 +#define LV_FONT_MONTSERRAT_48 0 /* Demonstrate special features */ -#define LV_FONT_ROBOTO_12_SUBPX 1 -#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/ +#define LV_FONT_MONTSERRAT_12_SUBPX 0 +#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ +#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/ +#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ /*Pixel perfect monospace font * http://pelulamu.net/unscii/ */ #define LV_FONT_UNSCII_8 0 +#define LV_FONT_UNSCII_16 0 /* Optionally declare your custom fonts here. * You can use these fonts as default font too @@ -323,23 +422,69 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i */ #define LV_FONT_CUSTOM_DECLARE -/*Always set a default font from the built-in fonts*/ -#define LV_FONT_DEFAULT &lv_font_roboto_16 - /* Enable it if you have fonts with a lot of characters. * The limit depends on the font size, font face and bpp * but with > 10,000 characters if you see issues probably you need to enable it.*/ #define LV_FONT_FMT_TXT_LARGE 0 +/* Enables/disables support for compressed fonts. If it's disabled, compressed + * glyphs cannot be processed by the library and won't be rendered. + */ +#define LV_USE_FONT_COMPRESSED 1 + +/* Enable subpixel rendering */ +#define LV_USE_FONT_SUBPX 1 +#if LV_USE_FONT_SUBPX /* Set the pixel order of the display. * Important only if "subpx fonts" are used. * With "normal" font it doesn't matter. */ #define LV_FONT_SUBPX_BGR 0 +#endif /*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/ typedef void * lv_font_user_data_t; +/*================ + * THEME USAGE + *================*/ + +/*Always enable at least on theme*/ + +/* No theme, you can apply your styles as you need + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ +#define LV_USE_THEME_EMPTY 1 + +/*Simple to the create your theme based on it + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ +#define LV_USE_THEME_TEMPLATE 1 + +/* A fast and impressive theme. + * Flags: + * LV_THEME_MATERIAL_FLAG_LIGHT: light theme + * LV_THEME_MATERIAL_FLAG_DARK: dark theme + * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations) + * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state) + * */ +#define LV_USE_THEME_MATERIAL 1 + +/* Mono-color theme for monochrome displays. + * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the + * texts and borders will be black and the background will be + * white. Else the colors are inverted. + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ +#define LV_USE_THEME_MONO 1 + +#define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a header for the init. function*/ +#define LV_THEME_DEFAULT_INIT lv_theme_material_init +#define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0x01a2b1) +#define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0x44d1b6) +#define LV_THEME_DEFAULT_FLAG LV_THEME_MATERIAL_FLAG_LIGHT +#define LV_THEME_DEFAULT_FONT_SMALL &lv_font_montserrat_14 +#define LV_THEME_DEFAULT_FONT_NORMAL &lv_font_montserrat_14 +#define LV_THEME_DEFAULT_FONT_SUBTITLE &lv_font_montserrat_14 +#define LV_THEME_DEFAULT_FONT_TITLE &lv_font_montserrat_14 + /*================= * Text settings *=================*/ @@ -356,7 +501,7 @@ typedef void * lv_font_user_data_t; /* If a word is at least this long, will break wherever "prettiest" * To disable, set to a value <= 0 */ -#define LV_TXT_LINE_BREAK_LONG_LEN 12 +#define LV_TXT_LINE_BREAK_LONG_LEN 0 /* Minimum number of characters in a long word to put on a line before a break. * Depends on LV_TXT_LINE_BREAK_LONG_LEN. */ @@ -371,7 +516,7 @@ typedef void * lv_font_user_data_t; /* Support bidirectional texts. * Allows mixing Left-to-Right and Right-to-Left texts. - * The direction will be processed according to the Unicode Bidirectioanl Algorithm: + * The direction will be processed according to the Unicode Bidirectional Algorithm: * https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ #define LV_USE_BIDI 0 #if LV_USE_BIDI @@ -382,22 +527,38 @@ typedef void * lv_font_user_data_t; #define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO #endif +/* Enable Arabic/Persian processing + * In these languages characters should be replaced with + * an other form based on their position in the text */ +#define LV_USE_ARABIC_PERSIAN_CHARS 0 + /*Change the built in (v)snprintf functions*/ #define LV_SPRINTF_CUSTOM 0 #if LV_SPRINTF_CUSTOM # define LV_SPRINTF_INCLUDE <stdio.h> # define lv_snprintf snprintf # define lv_vsnprintf vsnprintf +#else /*!LV_SPRINTF_CUSTOM*/ +# define LV_SPRINTF_DISABLE_FLOAT 1 #endif /*LV_SPRINTF_CUSTOM*/ /*=================== * LV_OBJ SETTINGS *==================*/ +#if LV_USE_USER_DATA /*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ typedef void * lv_obj_user_data_t; +/*Provide a function to free user data*/ +#define LV_USE_USER_DATA_FREE 0 +#if LV_USE_USER_DATA_FREE +# define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/ +/* Function prototype : void user_data_free(lv_obj_t * obj); */ +# define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/ +#endif +#endif -/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/ +/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/ #define LV_USE_OBJ_REALIGN 1 /* Enable to make the object clickable on a larger area. @@ -405,13 +566,13 @@ typedef void * lv_obj_user_data_t; * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) */ -#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF +#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY /*================== * LV OBJ X USAGE *================*/ /* - * Documentation of the object types: https://docs.littlevgl.com/#Object-types + * Documentation of the object types: https://docs.lvgl.com/#Object-types */ /*Arc (dependencies: -)*/ @@ -422,27 +583,26 @@ typedef void * lv_obj_user_data_t; /*Button (dependencies: lv_cont*/ #define LV_USE_BTN 1 -#if LV_USE_BTN != 0 -/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/ -# define LV_BTN_INK_EFFECT 0 -#endif /*Button matrix (dependencies: -)*/ -#define LV_USE_BTNM 1 +#define LV_USE_BTNMATRIX 1 /*Calendar (dependencies: -)*/ #define LV_USE_CALENDAR 1 +#if LV_USE_CALENDAR +# define LV_CALENDAR_WEEK_STARTS_MONDAY 0 +#endif /*Canvas (dependencies: lv_img)*/ #define LV_USE_CANVAS 1 /*Check box (dependencies: lv_btn, lv_label)*/ -#define LV_USE_CB 1 +#define LV_USE_CHECKBOX 1 /*Chart (dependencies: -)*/ #define LV_USE_CHART 1 #if LV_USE_CHART -# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20 +# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256 #endif /*Container (dependencies: -*/ @@ -452,13 +612,13 @@ typedef void * lv_obj_user_data_t; #define LV_USE_CPICKER 1 /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ -#define LV_USE_DDLIST 1 -#if LV_USE_DDLIST != 0 +#define LV_USE_DROPDOWN 1 +#if LV_USE_DROPDOWN != 0 /*Open and close default animation time [ms] (0: no animation)*/ -# define LV_DDLIST_DEF_ANIM_TIME 200 +# define LV_DROPDOWN_DEF_ANIM_TIME 200 #endif -/*Gauge (dependencies:lv_bar, lv_lmeter)*/ +/*Gauge (dependencies:lv_bar, lv_linemeter)*/ #define LV_USE_GAUGE 1 /*Image (dependencies: lv_label*/ @@ -472,7 +632,7 @@ typedef void * lv_obj_user_data_t; #endif /*Keyboard (dependencies: lv_btnm)*/ -#define LV_USE_KB 1 +#define LV_USE_KEYBOARD 1 /*Label (dependencies: -*/ #define LV_USE_LABEL 1 @@ -492,6 +652,10 @@ typedef void * lv_obj_user_data_t; /*LED (dependencies: -)*/ #define LV_USE_LED 1 +#if LV_USE_LED +# define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/ +# define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/ +#endif /*Line (dependencies: -*/ #define LV_USE_LINE 1 @@ -504,10 +668,22 @@ typedef void * lv_obj_user_data_t; #endif /*Line meter (dependencies: *;)*/ -#define LV_USE_LMETER 1 +#define LV_USE_LINEMETER 1 +#if LV_USE_LINEMETER +/* Draw line more precisely at cost of performance. + * Useful if there are lot of lines any minor are visible + * 0: No extra precision + * 1: Some extra precision + * 2: Best precision + */ +# define LV_LINEMETER_PRECISE 1 +#endif + +/*Mask (dependencies: -)*/ +#define LV_USE_OBJMASK 1 /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ -#define LV_USE_MBOX 1 +#define LV_USE_MSGBOX 1 /*Page (dependencies: lv_cont)*/ #define LV_USE_PAGE 1 @@ -517,11 +693,11 @@ typedef void * lv_obj_user_data_t; #endif /*Preload (dependencies: lv_arc, lv_anim)*/ -#define LV_USE_PRELOAD 1 -#if LV_USE_PRELOAD != 0 -# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/ -# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/ -# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC +#define LV_USE_SPINNER 1 +#if LV_USE_SPINNER != 0 +# define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/ +# define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/ +# define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC #endif /*Roller (dependencies: lv_ddlist)*/ @@ -541,19 +717,20 @@ typedef void * lv_obj_user_data_t; #define LV_USE_SPINBOX 1 /*Switch (dependencies: lv_slider)*/ -#define LV_USE_SW 1 +#define LV_USE_SWITCH 1 /*Text area (dependencies: lv_label, lv_page)*/ -#define LV_USE_TA 1 -#if LV_USE_TA != 0 -# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ -# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/ +#define LV_USE_TEXTAREA 1 +#if LV_USE_TEXTAREA != 0 +# define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ +# define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ #endif /*Table (dependencies: lv_label)*/ #define LV_USE_TABLE 1 #if LV_USE_TABLE # define LV_TABLE_COL_MAX 12 +# define LV_TABLE_CELL_STYLE_CNT 4 #endif /*Tab (dependencies: lv_page, lv_btnm)*/ @@ -583,9 +760,6 @@ typedef void * lv_obj_user_data_t; /*--END OF LV_CONF_H--*/ -/*Be sure every define has a default value*/ -#include "lvgl/src/lv_conf_checker.h" - #endif /*LV_CONF_H*/ #endif /*End of "Content enable"*/ |