diff options
Diffstat (limited to 'src/libs')
-rw-r--r-- | src/libs/lv_conf.h | 405 |
1 files changed, 288 insertions, 117 deletions
diff --git a/src/libs/lv_conf.h b/src/libs/lv_conf.h index 309d65be..7a800b31 100644 --- a/src/libs/lv_conf.h +++ b/src/libs/lv_conf.h @@ -1,10 +1,8 @@ /** * @file lv_conf.h - * + * Configuration file for v7.7.0-dev */ -#if 1 /*Set it to "1" to enable content*/ - #ifndef LV_CONF_H #define LV_CONF_H /* clang-format off */ @@ -21,7 +19,7 @@ /* Color depth: * - 1: 1 byte per pixel - * - 8: RGB233 + * - 8: RGB332 * - 16: RGB565 * - 32: ARGB8888 */ @@ -37,10 +35,7 @@ #define LV_COLOR_SCREEN_TRANSP 0 /*Images pixels with this color will not be drawn (with chroma keying)*/ -#define LV_COLOR_TRANSP LV_COLOR_MAKE(0x6c, 0xFc, 0x6a)/*LV_COLOR_LIME*/ /*LV_COLOR_LIME: pure green*/ - -/* Enable chroma keying for indexed images. */ -#define LV_INDEXED_CHROMA 1 +#define LV_COLOR_TRANSP LV_COLOR_MAKE(0x6c, 0xFc, 0x6a) /*LV_COLOR_LIME: pure green*/ /* Enable anti-aliasing (lines, and radiuses will be smoothed) */ #define LV_ANTIALIAS 1 @@ -54,6 +49,17 @@ * (Not so important, you can adjust it to modify default sizes and spaces)*/ #define LV_DPI 100 /*[px]*/ +/* The the real width of the display changes some default values: + * default object sizes, layout of examples, etc. + * According to the width of the display (hor. res. / dpi) + * the displays fall in 4 categories. + * The 4th is extra large which has no upper limit so not listed here + * The upper limit of the categories are set below in 0.1 inch unit. + */ +#define LV_DISP_SMALL_LIMIT 30 +#define LV_DISP_MEDIUM_LIMIT 50 +#define LV_DISP_LARGE_LIMIT 70 + /* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */ typedef int16_t lv_coord_t; @@ -68,30 +74,34 @@ typedef int16_t lv_coord_t; #define LV_MEM_CUSTOM 0 #if LV_MEM_CUSTOM == 0 /* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ -# define LV_MEM_SIZE (4U * 1024U) +#define LV_MEM_SIZE (12U * 1024U) /* Complier prefix for a big array declaration */ -# define LV_MEM_ATTR +#define LV_MEM_ATTR /* Set an address for the memory pool instead of allocating it as an array. * Can be in external SRAM too. */ -# define LV_MEM_ADR 0 +#define LV_MEM_ADR 0 /* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */ -# define LV_MEM_AUTO_DEFRAG 1 +#define LV_MEM_AUTO_DEFRAG 1 #else /*LV_MEM_CUSTOM*/ -# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ -# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ -# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ +#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ +#define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ +#define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ #endif /*LV_MEM_CUSTOM*/ +/* Use the standard memcpy and memset instead of LVGL's own functions. + * The standard functions might or might not be faster depending on their implementation. */ +#define LV_MEMCPY_MEMSET_STD 1 + /* Garbage Collector settings * Used if lvgl is binded to higher level language and the memory is managed by that language */ #define LV_ENABLE_GC 0 #if LV_ENABLE_GC != 0 -# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ -# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ -# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ +#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ +#define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ +#define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ #endif /* LV_ENABLE_GC */ /*======================= @@ -118,32 +128,82 @@ typedef int16_t lv_coord_t; * Time between `LV_EVENT_LONG_PRESSED_REPEAT */ #define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100 + +/* Gesture threshold in pixels */ +#define LV_INDEV_DEF_GESTURE_LIMIT 50 + +/* Gesture min velocity at release before swipe (pixels)*/ +#define LV_INDEV_DEF_GESTURE_MIN_VELOCITY 3 + /*================== * Feature usage *==================*/ /*1: Enable the Animations */ -#define LV_USE_ANIMATION 1 +#define LV_USE_ANIMATION 0 #if LV_USE_ANIMATION /*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_anim_user_data_t; +typedef void* lv_anim_user_data_t; #endif -/* 1: Enable shadow drawing*/ +/* 1: Enable shadow drawing on rectangles*/ #define LV_USE_SHADOW 0 +#if LV_USE_SHADOW +/* Allow buffering some shadow calculation + * LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, + * where shadow size is `shadow_width + radius` + * Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ +#define LV_SHADOW_CACHE_SIZE 0 +#endif + +/*1: enable outline drawing on rectangles*/ +#define LV_USE_OUTLINE 0 + +/*1: enable pattern drawing on rectangles*/ +#define LV_USE_PATTERN 0 + +/*1: enable value string drawing on rectangles*/ +#define LV_USE_VALUE_STR 1 + +/* 1: Use other blend modes than normal (`LV_BLEND_MODE_...`)*/ +#define LV_USE_BLEND_MODES 0 + +/* 1: Use the `opa_scale` style property to set the opacity of an object and its children at once*/ +#define LV_USE_OPA_SCALE 0 + +/* 1: Use image zoom and rotation*/ +#define LV_USE_IMG_TRANSFORM 0 /* 1: Enable object groups (for keyboard/encoder navigation) */ -#define LV_USE_GROUP 0 +#define LV_USE_GROUP 1 #if LV_USE_GROUP -typedef void * lv_group_user_data_t; +typedef void* lv_group_user_data_t; #endif /*LV_USE_GROUP*/ /* 1: Enable GPU interface*/ -#define LV_USE_GPU 0 +#define LV_USE_GPU 0 /*Only enables `gpu_fill_cb` and `gpu_blend_cb` in the disp. drv- */ +#define LV_USE_GPU_STM32_DMA2D 0 +/*If enabling LV_USE_GPU_STM32_DMA2D, LV_GPU_DMA2D_CMSIS_INCLUDE must be defined to include path of CMSIS header of target processor +e.g. "stm32f769xx.h" or "stm32f429xx.h" */ +#define LV_GPU_DMA2D_CMSIS_INCLUDE + +/*1: Use PXP for CPU off-load on NXP RTxxx platforms */ +#define LV_USE_GPU_NXP_PXP 0 + +/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) + * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS + * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. + *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() + * */ +#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 + +/*1: Use VG-Lite for CPU offload on NXP RTxxx platforms */ +#define LV_USE_GPU_NXP_VG_LITE 0 /* 1: Enable file system (might be required for images */ +// TODO: Enable FS #define LV_USE_FILESYSTEM 0 #if LV_USE_FILESYSTEM /*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/ @@ -153,6 +213,13 @@ typedef void * lv_fs_drv_user_data_t; /*1: Add a `user_data` to drivers and objects*/ #define LV_USE_USER_DATA 1 +/*1: Show CPU usage and FPS count in the right bottom corner*/ +#define LV_USE_PERF_MONITOR 0 + +/*1: Use the functions and types from the older API if possible */ +#define LV_USE_API_EXTENSION_V6 0 +#define LV_USE_API_EXTENSION_V7 1 + /*======================== * Image decoder and cache *========================*/ @@ -161,7 +228,7 @@ typedef void * lv_fs_drv_user_data_t; #define LV_IMG_CF_INDEXED 1 /* 1: Enable alpha indexed images */ -#define LV_IMG_CF_ALPHA 1 +#define LV_IMG_CF_ALPHA 0 /* Default image cache size. Image caching keeps the images opened. * If only the built-in image formats are used there is no real advantage of caching. @@ -172,26 +239,42 @@ typedef void * lv_fs_drv_user_data_t; #define LV_IMG_CACHE_DEF_SIZE 1 /*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_img_decoder_user_data_t; +typedef void* lv_img_decoder_user_data_t; /*===================== * Compiler settings *====================*/ + +/* For big endian systems set to 1 */ +#define LV_BIG_ENDIAN_SYSTEM 0 + /* Define a custom attribute to `lv_tick_inc` function */ #define LV_ATTRIBUTE_TICK_INC /* Define a custom attribute to `lv_task_handler` function */ #define LV_ATTRIBUTE_TASK_HANDLER +/* Define a custom attribute to `lv_disp_flush_ready` function */ +#define LV_ATTRIBUTE_FLUSH_READY + +/* Required alignment size for buffers */ +#define LV_ATTRIBUTE_MEM_ALIGN_SIZE + /* With size optimization (-Os) the compiler might not align data to - * 4 or 8 byte boundary. This alignment will be explicitly applied where needed. - * E.g. __attribute__((aligned(4))) */ + * 4 or 8 byte boundary. Some HW may need even 32 or 64 bytes. + * This alignment will be explicitly applied where needed. + * LV_ATTRIBUTE_MEM_ALIGN_SIZE should be used to specify required align size. + * E.g. __attribute__((aligned(LV_ATTRIBUTE_MEM_ALIGN_SIZE))) */ #define LV_ATTRIBUTE_MEM_ALIGN /* Attribute to mark large constant arrays for example * font's bitmaps */ #define LV_ATTRIBUTE_LARGE_CONST +/* Prefix performance critical functions to place them into a faster memory (e.g RAM) + * Uses 15-20 kB extra memory */ +//#define LV_ATTRIBUTE_FAST_MEM + /* Export integer constant to binding. * This macro is used with constants in the form of LV_<CONST> that * should also appear on lvgl binding API such as Micropython @@ -200,6 +283,10 @@ typedef void * lv_img_decoder_user_data_t; */ #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning +/* Prefix variables that are used in GPU accelerated operations, often these need to be + * placed in RAM sections that are DMA accessible */ +// #define LV_ATTRIBUTE_DMA + /*=================== * HAL settings *==================*/ @@ -208,12 +295,12 @@ typedef void * lv_img_decoder_user_data_t; * It removes the need to manually update the tick with `lv_tick_inc`) */ #define LV_TICK_CUSTOM 0 #if LV_TICK_CUSTOM == 1 -#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/ -#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/ +#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ +#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ #endif /*LV_TICK_CUSTOM*/ -typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ -typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/ +typedef void* lv_disp_drv_user_data_t; /*Type of user data in the display driver*/ +typedef void* lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/ /*================ * Log settings @@ -229,11 +316,11 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail * LV_LOG_LEVEL_NONE Do not log anything */ -# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN +#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN /* 1: Print the log with 'printf'; * 0: user need to register a callback with `lv_log_register_print_cb`*/ -# define LV_LOG_PRINTF 0 +#define LV_LOG_PRINTF 0 #endif /*LV_USE_LOG*/ /*================= @@ -258,6 +345,9 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i /*Checks is the memory is successfully allocated or no. (Quite fast)*/ #define LV_USE_ASSERT_MEM 1 +/*Check the integrity of `lv_mem` after critical operations. (Slow)*/ +#define LV_USE_ASSERT_MEM_INTEGRITY 0 + /* Check the strings. * Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow) * If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */ @@ -268,44 +358,49 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i #define LV_USE_ASSERT_OBJ 0 /*Check if the styles are properly initialized. (Fast)*/ -#define LV_USE_ASSERT_STYLE 1 +#define LV_USE_ASSERT_STYLE 0 #endif /*LV_USE_DEBUG*/ -/*================ - * THEME USAGE - *================*/ -#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/ - -#define LV_USE_THEME_TEMPL 0 /*Just for test*/ -#define LV_USE_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/ -#define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/ -#define LV_USE_THEME_NIGHT 1 /*Dark elegant theme*/ -#define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome displays*/ -#define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/ -#define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */ -#define LV_USE_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/ - /*================== * FONT USAGE *===================*/ /* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel. * The symbols are available via `LV_SYMBOL_...` defines - * More info about fonts: https://docs.littlevgl.com/#Fonts - * To create a new font go to: https://littlevgl.com/ttf-font-to-c-array + * More info about fonts: https://docs.lvgl.io/v7/en/html/overview/font.html + * To create a new font go to: https://lvgl.com/ttf-font-to-c-array */ -/* Robot fonts with bpp = 4 - * https://fonts.google.com/specimen/Roboto */ -#define LV_FONT_ROBOTO_12 0 -#define LV_FONT_ROBOTO_16 0 -#define LV_FONT_ROBOTO_22 0 -#define LV_FONT_ROBOTO_28 0 +/* Montserrat fonts with bpp = 4 + * https://fonts.google.com/specimen/Montserrat */ +#define LV_FONT_MONTSERRAT_8 0 +#define LV_FONT_MONTSERRAT_10 0 +#define LV_FONT_MONTSERRAT_12 0 +#define LV_FONT_MONTSERRAT_14 0 +#define LV_FONT_MONTSERRAT_16 0 +#define LV_FONT_MONTSERRAT_18 0 +#define LV_FONT_MONTSERRAT_20 0 +#define LV_FONT_MONTSERRAT_22 0 +#define LV_FONT_MONTSERRAT_24 0 +#define LV_FONT_MONTSERRAT_26 0 +#define LV_FONT_MONTSERRAT_28 0 +#define LV_FONT_MONTSERRAT_30 0 +#define LV_FONT_MONTSERRAT_32 0 +#define LV_FONT_MONTSERRAT_34 0 +#define LV_FONT_MONTSERRAT_36 0 +#define LV_FONT_MONTSERRAT_38 0 +#define LV_FONT_MONTSERRAT_40 0 +#define LV_FONT_MONTSERRAT_42 0 +#define LV_FONT_MONTSERRAT_44 0 +#define LV_FONT_MONTSERRAT_46 0 +#define LV_FONT_MONTSERRAT_48 0 /* Demonstrate special features */ -#define LV_FONT_ROBOTO_12_SUBPX 1 -#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/ +#define LV_FONT_MONTSERRAT_12_SUBPX 0 +#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ +#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, PErisan letters and all their forms*/ +#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ /*Pixel perfect monospace font * http://pelulamu.net/unscii/ */ @@ -314,27 +409,75 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i /* Optionally declare your custom fonts here. * You can use these fonts as default font too * and they will be available globally. E.g. - * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \LV_SUBPX_BGR + * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ * LV_FONT_DECLARE(my_font_2) */ -#define LV_FONT_CUSTOM_DECLARE -/*Always set a default font from the built-in fonts*/ -#define LV_FONT_DEFAULT NULL; // The default font is specified in the custom theme. +#define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(jetbrains_mono_bold_20) \ + LV_FONT_DECLARE(jetbrains_mono_extrabold_compressed) /* Enable it if you have fonts with a lot of characters. * The limit depends on the font size, font face and bpp * but with > 10,000 characters if you see issues probably you need to enable it.*/ #define LV_FONT_FMT_TXT_LARGE 0 +/* Enables/disables support for compressed fonts. If it's disabled, compressed + * glyphs cannot be processed by the library and won't be rendered. + */ +#define LV_USE_FONT_COMPRESSED 0 + +/* Enable subpixel rendering */ +#define LV_USE_FONT_SUBPX 0 +#if LV_USE_FONT_SUBPX /* Set the pixel order of the display. * Important only if "subpx fonts" are used. * With "normal" font it doesn't matter. */ #define LV_FONT_SUBPX_BGR 0 +#endif /*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_font_user_data_t; +typedef void* lv_font_user_data_t; + +/*================ + * THEME USAGE + *================*/ + +/*Always enable at least on theme*/ + +/* No theme, you can apply your styles as you need + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ +#define LV_USE_THEME_EMPTY 1 + +/*Simple to the create your theme based on it + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ +#define LV_USE_THEME_TEMPLATE 0 + +/* A fast and impressive theme. + * Flags: + * LV_THEME_MATERIAL_FLAG_LIGHT: light theme + * LV_THEME_MATERIAL_FLAG_DARK: dark theme + * LV_THEME_MATERIAL_FLAG_NO_TRANSITION: disable transitions (state change animations) + * LV_THEME_MATERIAL_FLAG_NO_FOCUS: disable indication of focused state) + * */ +#define LV_USE_THEME_MATERIAL 0 + +/* Mono-color theme for monochrome displays. + * If LV_THEME_DEFAULT_COLOR_PRIMARY is LV_COLOR_BLACK the + * texts and borders will be black and the background will be + * white. Else the colors are inverted. + * No flags. Set LV_THEME_DEFAULT_FLAG 0 */ +#define LV_USE_THEME_MONO 0 + +#define LV_THEME_DEFAULT_INCLUDE <stdint.h> /*Include a header for the init. function*/ +#define LV_THEME_DEFAULT_INIT lv_theme_empty_init//lv_theme_material_init +#define LV_THEME_DEFAULT_COLOR_PRIMARY lv_color_hex(0xffffff) +#define LV_THEME_DEFAULT_COLOR_SECONDARY lv_color_hex(0xaaaaaa) +#define LV_THEME_DEFAULT_FLAG 0//LV_THEME_MATERIAL_FLAG_DARK +#define LV_THEME_DEFAULT_FONT_SMALL &jetbrains_mono_bold_20 +#define LV_THEME_DEFAULT_FONT_NORMAL &jetbrains_mono_bold_20 +#define LV_THEME_DEFAULT_FONT_SUBTITLE &jetbrains_mono_bold_20 +#define LV_THEME_DEFAULT_FONT_TITLE &jetbrains_mono_bold_20 /*================= * Text settings @@ -347,7 +490,7 @@ typedef void * lv_font_user_data_t; * */ #define LV_TXT_ENC LV_TXT_ENC_UTF8 - /*Can break (wrap) texts on these chars*/ +/*Can break (wrap) texts on these chars*/ #define LV_TXT_BREAK_CHARS " ,.;:-_" /* If a word is at least this long, will break wherever "prettiest" @@ -378,22 +521,38 @@ typedef void * lv_font_user_data_t; #define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO #endif +/* Enable Arabic/Persian processing + * In these languages characters should be replaced with + * an other form based on their position in the text */ +#define LV_USE_ARABIC_PERSIAN_CHARS 0 + /*Change the built in (v)snprintf functions*/ #define LV_SPRINTF_CUSTOM 0 #if LV_SPRINTF_CUSTOM -# define LV_SPRINTF_INCLUDE <stdio.h> -# define lv_snprintf snprintf -# define lv_vsnprintf vsnprintf +#define LV_SPRINTF_INCLUDE <stdio.h> +#define lv_snprintf snprintf +#define lv_vsnprintf vsnprintf +#else /*!LV_SPRINTF_CUSTOM*/ +#define LV_SPRINTF_DISABLE_FLOAT 1 #endif /*LV_SPRINTF_CUSTOM*/ /*=================== * LV_OBJ SETTINGS *==================*/ +#if LV_USE_USER_DATA /*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/ -typedef void * lv_obj_user_data_t; +typedef void* lv_obj_user_data_t; +/*Provide a function to free user data*/ +#define LV_USE_USER_DATA_FREE 0 +#if LV_USE_USER_DATA_FREE +#define LV_USER_DATA_FREE_INCLUDE "something.h" /*Header for user data free function*/ +/* Function prototype : void user_data_free(lv_obj_t * obj); */ +#define LV_USER_DATA_FREE (user_data_free) /*Invoking for user data free function*/ +#endif +#endif -/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/ +/*1: enable `lv_obj_realign()` based on `lv_obj_align()` parameters*/ #define LV_USE_OBJ_REALIGN 1 /* Enable to make the object clickable on a larger area. @@ -401,13 +560,13 @@ typedef void * lv_obj_user_data_t; * LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px) * LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px) */ -#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF +#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_TINY /*================== * LV OBJ X USAGE *================*/ /* - * Documentation of the object types: https://docs.littlevgl.com/#Object-types + * Documentation of the object types: https://docs.lvgl.com/#Object-types */ /*Arc (dependencies: -)*/ @@ -418,43 +577,42 @@ typedef void * lv_obj_user_data_t; /*Button (dependencies: lv_cont*/ #define LV_USE_BTN 1 -#if LV_USE_BTN != 0 -/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/ -# define LV_BTN_INK_EFFECT 0 -#endif /*Button matrix (dependencies: -)*/ -#define LV_USE_BTNM 1 +#define LV_USE_BTNMATRIX 1 /*Calendar (dependencies: -)*/ #define LV_USE_CALENDAR 1 +#if LV_USE_CALENDAR +#define LV_CALENDAR_WEEK_STARTS_MONDAY 0 +#endif /*Canvas (dependencies: lv_img)*/ #define LV_USE_CANVAS 1 /*Check box (dependencies: lv_btn, lv_label)*/ -#define LV_USE_CB 1 +#define LV_USE_CHECKBOX 1 /*Chart (dependencies: -)*/ #define LV_USE_CHART 1 #if LV_USE_CHART -# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20 +#define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 256 #endif /*Container (dependencies: -*/ #define LV_USE_CONT 1 /*Color picker (dependencies: -*/ -#define LV_USE_CPICKER 1 +#define LV_USE_CPICKER 0 /*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ -#define LV_USE_DDLIST 1 -#if LV_USE_DDLIST != 0 +#define LV_USE_DROPDOWN 1 +#if LV_USE_DROPDOWN != 0 /*Open and close default animation time [ms] (0: no animation)*/ -# define LV_DDLIST_DEF_ANIM_TIME 200 +#define LV_DROPDOWN_DEF_ANIM_TIME 200 #endif -/*Gauge (dependencies:lv_bar, lv_lmeter)*/ +/*Gauge (dependencies:lv_bar, lv_linemeter)*/ #define LV_USE_GAUGE 1 /*Image (dependencies: lv_label*/ @@ -464,30 +622,34 @@ typedef void * lv_obj_user_data_t; #define LV_USE_IMGBTN 1 #if LV_USE_IMGBTN /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ -# define LV_IMGBTN_TILED 0 +#define LV_IMGBTN_TILED 0 #endif /*Keyboard (dependencies: lv_btnm)*/ -#define LV_USE_KB 1 +#define LV_USE_KEYBOARD 0 /*Label (dependencies: -*/ #define LV_USE_LABEL 1 #if LV_USE_LABEL != 0 /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/ -# define LV_LABEL_DEF_SCROLL_SPEED 25 +#define LV_LABEL_DEF_SCROLL_SPEED 25 /* Waiting period at beginning/end of animation cycle */ -# define LV_LABEL_WAIT_CHAR_COUNT 3 +#define LV_LABEL_WAIT_CHAR_COUNT 3 /*Enable selecting text of the label */ -# define LV_LABEL_TEXT_SEL 0 +#define LV_LABEL_TEXT_SEL 0 /*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/ -# define LV_LABEL_LONG_TXT_HINT 0 +#define LV_LABEL_LONG_TXT_HINT 0 #endif /*LED (dependencies: -)*/ -#define LV_USE_LED 1 +#define LV_USE_LED 0 +#if LV_USE_LED +#define LV_LED_BRIGHT_MIN 120 /*Minimal brightness*/ +#define LV_LED_BRIGHT_MAX 255 /*Maximal brightness*/ +#endif /*Line (dependencies: -*/ #define LV_USE_LINE 1 @@ -496,38 +658,50 @@ typedef void * lv_obj_user_data_t; #define LV_USE_LIST 1 #if LV_USE_LIST != 0 /*Default animation time of focusing to a list element [ms] (0: no animation) */ -# define LV_LIST_DEF_ANIM_TIME 100 +#define LV_LIST_DEF_ANIM_TIME 100 #endif /*Line meter (dependencies: *;)*/ -#define LV_USE_LMETER 1 +#define LV_USE_LINEMETER 1 +#if LV_USE_LINEMETER +/* Draw line more precisely at cost of performance. + * Useful if there are lot of lines any minor are visible + * 0: No extra precision + * 1: Some extra precision + * 2: Best precision + */ +#define LV_LINEMETER_PRECISE 0 +#endif + +/*Mask (dependencies: -)*/ +#define LV_USE_OBJMASK 1 /*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ -#define LV_USE_MBOX 1 +#define LV_USE_MSGBOX 1 /*Page (dependencies: lv_cont)*/ #define LV_USE_PAGE 1 #if LV_USE_PAGE != 0 /*Focus default animation time [ms] (0: no animation)*/ -# define LV_PAGE_DEF_ANIM_TIME 400 +#define LV_PAGE_DEF_ANIM_TIME 400 #endif /*Preload (dependencies: lv_arc, lv_anim)*/ -#define LV_USE_PRELOAD 0 -#if LV_USE_PRELOAD != 0 -# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/ -# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/ -# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC +#define LV_USE_SPINNER 0 +#if LV_USE_SPINNER != 0 +#define LV_SPINNER_DEF_ARC_LENGTH 60 /*[deg]*/ +#define LV_SPINNER_DEF_SPIN_TIME 1000 /*[ms]*/ +#define LV_SPINNER_DEF_ANIM LV_SPINNER_TYPE_SPINNING_ARC #endif /*Roller (dependencies: lv_ddlist)*/ #define LV_USE_ROLLER 1 #if LV_USE_ROLLER != 0 /*Focus animation time [ms] (0: no animation)*/ -# define LV_ROLLER_DEF_ANIM_TIME 200 +#define LV_ROLLER_DEF_ANIM_TIME 200 /*Number of extra "pages" when the roller is infinite*/ -# define LV_ROLLER_INF_PAGES 7 +#define LV_ROLLER_INF_PAGES 7 #endif /*Slider (dependencies: lv_bar)*/ @@ -537,33 +711,35 @@ typedef void * lv_obj_user_data_t; #define LV_USE_SPINBOX 1 /*Switch (dependencies: lv_slider)*/ -#define LV_USE_SW 1 +#define LV_USE_SWITCH 1 /*Text area (dependencies: lv_label, lv_page)*/ -#define LV_USE_TA 1 -#if LV_USE_TA != 0 -# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ -# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/ +#define LV_USE_TEXTAREA 1 +#if LV_USE_TEXTAREA != 0 +#define LV_TEXTAREA_DEF_CURSOR_BLINK_TIME 400 /*ms*/ +#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ #endif /*Table (dependencies: lv_label)*/ #define LV_USE_TABLE 1 #if LV_USE_TABLE -# define LV_TABLE_COL_MAX 12 +#define LV_TABLE_COL_MAX 12 +#define LV_TABLE_CELL_STYLE_CNT 5 #endif + /*Tab (dependencies: lv_page, lv_btnm)*/ #define LV_USE_TABVIEW 1 # if LV_USE_TABVIEW != 0 /*Time of slide animation [ms] (0: no animation)*/ -# define LV_TABVIEW_DEF_ANIM_TIME 300 +#define LV_TABVIEW_DEF_ANIM_TIME 300 #endif /*Tileview (dependencies: lv_page) */ #define LV_USE_TILEVIEW 1 #if LV_USE_TILEVIEW /*Time of slide animation [ms] (0: no animation)*/ -# define LV_TILEVIEW_DEF_ANIM_TIME 300 +#define LV_TILEVIEW_DEF_ANIM_TIME 300 #endif /*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ @@ -574,14 +750,9 @@ typedef void * lv_obj_user_data_t; *==================*/ #if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ -# define _CRT_SECURE_NO_WARNINGS +#define _CRT_SECURE_NO_WARNINGS #endif /*--END OF LV_CONF_H--*/ -/*Be sure every define has a default value*/ -#include "lvgl/src/lv_conf_checker.h" - -#endif /*LV_CONF_H*/ - -#endif /*End of "Content enable"*/ +#endif /*LV_CONF_H*/
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