summaryrefslogtreecommitdiff
path: root/src/displayapp/DisplayApp.h
blob: 3c1829d5185a5b0b1aca2aabaea9500b3873b95e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
#pragma once
#include <FreeRTOS.h>
#include <date/date.h>
#include <queue.h>
#include <task.h>
#include <memory>
#include <systemtask/Messages.h>
#include "displayapp/Apps.h"
#include "displayapp/LittleVgl.h"
#include "displayapp/TouchEvents.h"
#include "components/brightness/BrightnessController.h"
#include "components/motor/MotorController.h"
#include "components/firmwarevalidator/FirmwareValidator.h"
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
#include "components/timer/TimerController.h"
#include "components/alarm/AlarmController.h"
#include "touchhandler/TouchHandler.h"

#include "displayapp/Messages.h"
#include "BootErrors.h"

#include "StaticStack.h"

namespace Pinetime {

  namespace Drivers {
    class St7789;
    class Cst816S;
    class WatchdogView;
  }
  namespace Controllers {
    class Settings;
    class Battery;
    class Ble;
    class DateTime;
    class NotificationManager;
    class HeartRateController;
    class MotionController;
    class TouchHandler;
  }

  namespace System {
    class SystemTask;
  };
  namespace Applications {
    class DisplayApp {
    public:
      enum class States { Idle, Running };
      enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim };

      DisplayApp(Drivers::St7789& lcd,
                 Components::LittleVgl& lvgl,
                 Drivers::Cst816S&,
                 Controllers::Battery& batteryController,
                 Controllers::Ble& bleController,
                 Controllers::DateTime& dateTimeController,
                 Drivers::WatchdogView& watchdog,
                 Pinetime::Controllers::NotificationManager& notificationManager,
                 Pinetime::Controllers::HeartRateController& heartRateController,
                 Controllers::Settings& settingsController,
                 Pinetime::Controllers::MotorController& motorController,
                 Pinetime::Controllers::MotionController& motionController,
                 Pinetime::Controllers::TimerController& timerController,
                 Pinetime::Controllers::AlarmController& alarmController,
                 Pinetime::Controllers::BrightnessController& brightnessController,
                 Pinetime::Controllers::TouchHandler& touchHandler,
                 Pinetime::Controllers::FS& filesystem);
      void Start(System::BootErrors error);
      void PushMessage(Display::Messages msg);

      void StartApp(Apps app, DisplayApp::FullRefreshDirections direction);

      void SetFullRefresh(FullRefreshDirections direction);

      void Register(Pinetime::System::SystemTask* systemTask);

    private:
      Pinetime::Drivers::St7789& lcd;
      Pinetime::Components::LittleVgl& lvgl;
      Pinetime::Drivers::Cst816S& touchPanel;
      Pinetime::Controllers::Battery& batteryController;
      Pinetime::Controllers::Ble& bleController;
      Pinetime::Controllers::DateTime& dateTimeController;
      Pinetime::Drivers::WatchdogView& watchdog;
      Pinetime::System::SystemTask* systemTask = nullptr;
      Pinetime::Controllers::NotificationManager& notificationManager;
      Pinetime::Controllers::HeartRateController& heartRateController;
      Pinetime::Controllers::Settings& settingsController;
      Pinetime::Controllers::MotorController& motorController;
      Pinetime::Controllers::MotionController& motionController;
      Pinetime::Controllers::TimerController& timerController;
      Pinetime::Controllers::AlarmController& alarmController;
      Pinetime::Controllers::BrightnessController& brightnessController;
      Pinetime::Controllers::TouchHandler& touchHandler;
      Pinetime::Controllers::FS& filesystem;

      Pinetime::Controllers::FirmwareValidator validator;

      TaskHandle_t taskHandle;

      States state = States::Running;
      QueueHandle_t msgQueue;

      static constexpr uint8_t queueSize = 10;
      static constexpr uint8_t itemSize = 1;

      std::unique_ptr<Screens::Screen> currentScreen;

      Apps currentApp = Apps::None;
      Apps returnToApp = Apps::None;
      FullRefreshDirections returnDirection = FullRefreshDirections::None;
      TouchEvents returnTouchEvent = TouchEvents::None;

      TouchEvents GetGesture();
      static void Process(void* instance);
      void InitHw();
      void Refresh();
      void LoadNewScreen(Apps app, DisplayApp::FullRefreshDirections direction);
      void LoadScreen(Apps app, DisplayApp::FullRefreshDirections direction);
      void PushMessageToSystemTask(Pinetime::System::Messages message);

      Apps nextApp = Apps::None;
      DisplayApp::FullRefreshDirections nextDirection;
      System::BootErrors bootError;
      void ApplyBrightness();

      static constexpr size_t returnAppStackSize = 10;
      StaticStack<Apps, returnAppStackSize> returnAppStack;
      StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections;
    };
  }
}